Hey everyone, I hope you're all enjoying your Monster Hunter experience, no matter how you choose to play it. Today, I want to delve into some of the criticisms that players have been voicing about Monster Hunter Now. It's essential to address these concerns as they not only affect the enjoyment of the game but also deter new players from jumping in, despite Capcom and Niantic's claims of a growing player base.
Recently, it was reported that the game has been downloaded by up to 10 million players, which is quite an achievement. However, the game has not been without its criticisms, particularly in the areas of performance, replayability, and drop rates. These criticisms are valid and deserve attention. So, let's dive into some of the specific issues that players have raised, focusing on the drop rates and carving knives.
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source: reddit |
Drop Rate Woes
One of the major issues players are grappling with is the drop rates. Some players have complained that the drop rates, especially for 8 star monsters, leave much to be desired. Many players have reached the endgame, only to find that the rewards they expected are not forthcoming.
The Carving Knife Dilemma
A particular problem has surfaced around the use of carving knives. These knives should, in theory, double your rewards at the end of a successful hunt, giving you a shot at duplicating rare monster materials. However, a high-level player's warning and community discussions have highlighted that the drop rates are not being doubled. When carving knives are used on rarity 5 drops from 6-star monsters, players are still facing abysmally low drop rates.
Difficult Progression
The challenging progression and the scarcity of high-grade materials are adding to the player's frustration. Upgrading high-grade weapons and armors requires rare monster parts, and the hunt for these components can be incredibly time-consuming.
Items Packs and Gacha Mechanics
To make matters more complex, item packs are being introduced in the store. These packs offer carving knives for real money, promising improved rewards. However, despite the marketing, these packs still don't address the core issue: poor drop rates.
Quality of Life Improvements
There is hope that some quality-of-life changes will arrive in future updates, addressing the need for walking long distances to gather materials. While this change could be beneficial, it's essential for developers to strike a balance between encouraging player movement and reducing frustration.
In conclusion, players have voiced their concerns about Monster Hunter Now, particularly related to drop rates, carving knives, and item packs. While the game has a player base of 10 million, it's crucial for Capcom and Niantic to heed these criticisms and make necessary adjustments to keep players engaged and satisfied.
As players continue to express their thoughts and frustrations, it's essential to address these issues to maintain the player base and ensure a positive gaming experience. As always, let's hope for improvements in the game to make Monster Hunter Now even more enjoyable.
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Until next time, happy hunting!
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